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ClipArt Heaven 2
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ClipArt Heaven 2.iso
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utility
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m_paint
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mega.hlp
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1990-06-25
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17KB
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503 lines
#
Nothing
No function selected. For general information see
the manual.
#
Script 16/32 pixels
arrow keys - move by characters
PgUp/PgDn - move for 256 pixels
^Left/Right - move to borders of the current line
+arrow keys - move by pixels
Return - normal function
Home/End - normal function
^Home/End - move to the picture borders
Backspace - for the last 128 characters
Esc/+Esc - switch script style
extra chars - 2 levels, click on number to swap
levels
#
Script DIN 6776 B
arrow keys - move by characters
PgUp/PgDn - move by 256 pixels
^Left/Right - move to borders of the current line
+arrow keys - move by pixels
Return - normal function
Home/End - normal function
^Home/End - move to picture borders
Backspace - for the last 128 characters
<,>,$,],#,/,^ - extra characters
DIN-script 2,5 mm only uses capitals !
#
Script fonts
arrow keys - move by characters
PgUp/PgDn - move by 256 pixels
^Left/Right - move to borders of the current line
+arrow keys - move by pixels
Return - normal function
Home/End - normal function
^Home/End - move to picture borders
Backspace - for the last 128 characters
Esc/+Esc - switch fonts
Character and line distance can be changed at FONT
PARAMETERS.
#
Erase/invert block
Choose two corners of the block with left button,
cancel with right button.
Erase cannot be cancelled !
#
Copy/move block
Choose two corners of the block with left button,
cancel with right button.
Move the block to its new position and press left
button to insert the block.
Moving a block will erase the source !
The drawing mode is considered.
The block is still in the buffer at the end of the
operation.
The buffer will be changed !
#
Lasso
First frame the area that shall be moved or copied
with the lasso. This is done with a polyline of up
to 512 lines.
Select the points with the left button. ESC removes
the last line selected (as often as wanted). When
ready, press the right button. A dialog appears.
Click on EXECUTE to select the framed area. The
polyline is closed automatically. After a short
calculation the area can be moved like a normal
block.
Insert the area by pressing the left button, cancel
with the right button. When moving, the source
block is erased. Drawing mode is considered.
The block is still in the buffer at the end of the
operation, but the frame information is lost.
The buffer will be changed !
#
Block operations
Choose two corners of the block with left button,
cancel with right button. Move the changed block to
its new position and press left button to insert
the block.
Drawing mode is considered.
The block is still in the buffer at the end of the
operation.
The buffer will be changed !
#
Resize block
Choose two corners of the block with left button,
cancel with right button.
Resize the block by moving the mouse and pressing
left button, then move the resized block to its new
position and press left button to insert the block.
Drawing mode is considered.
The block is still in the buffer at the end of the
operation.
The buffer will be changed !
#
Rotate block
First choose upper left and then lower right corner
of the block with left button, cancel with right
button.
Turn the block as wanted and press left button. The
angle is shown.
Move the rotated block to its new position and
press left button to insert the block.
Drawing mode is considered.
The block is still in the buffer at the end of the
operation.
The buffer will be changed !
#
Sheer block
Choose two corners of the block with left button,
cancel with right button.
Sheer the block by moving the mouse and pressing
left button, then move the sheered block to its new
position and press left button to insert the block.
Drawing mode is considered.
The block is still in the buffer at the end of the
operation.
The buffer will be changed !
#
Read buffer
Choose two corners of the block with left button,
cancel with right button.
The buffer will be changed !
#
Insert buffer
Press left button to show the buffer. Move the
buffer to its position and press left button again
to insert the buffer, right button to cancel.
The buffer can be inserted several times.
Drawing mode is considered.
#
Point
Press left button to draw a point.
Drawing mode and line width are considered.
#
Line/polyline
Choose end points of lines with left button, cancel
with right button.
Length of line and the angle between the line and
horizontal are shown.
Drawing mode and line pattern are considered.
#
Triangle
Choose three corners with left button, cancel with
right button.
Length of side and the angle between the side and
horizontal are shown.
Drawing mode, filling mode and line pattern are
considered.
#
Rectangle
Choose two corners with left button, cancel with
right button.
Horizontal and vertical size are shown.
Drawing mode, filling mode and line pattern are
considered.
#
Rhomb
Choose center and one point with left button,
cancel with right button.
The angle between one side and horizontal is shown.
Drawing mode, filling mode and line pattern are
considered.
#
Parallelogram
Choose three corners with left button, cancel with
right button.
Length of side and the angle between the side and
horizontal are shown.
Drawing mode, filling mode and line pattern are
considered.
#
Polyeder/circle (3)
Choose three points on the circle with left button,
cancel with right button.
While choosing the 3rd point, the radius is shown.
Drawing mode, filling mode and line pattern
(polyeder) are considered.
#
Polyeder/circle (C+1)
Choose the center and one point on the circle with
left button, cancel with right button.
While choosing the 2nd point, the radius is shown.
Drawing mode, filling mode and line pattern
(polyeder) are considered.
#
Circle arc (3)
First choose both end points, then 3rd point on the
circle with left button, cancel with right button.
While choosing the 3rd point, the radius is shown.
The arc is drawn anti-clockwise from 1st to 2nd
point.
Drawing mode is considered.
#
Circle arc/sector
Choose center, a point on the circle and two angles
with left button, cancel with right button.
While choosing the 2nd point, the radius is shown,
while choosing 3rd and 4th, the angle is shown. The
arc/sector is drawn anti-clockwise from 1st to 2nd
angle.
Drawing mode and filling mode (sector) are
considered.
#
Circle ring
Choose common center and a point on each circle
with left button, cancel with right button.
While choosing 2nd and 3rd point, the radius is
shown.
Drawing mode and filling mode are considered.
#
Circle ring sector
Choose common center, a point on each circle and
two angles with left button, cancel with right
button.
While choosing 2nd and 3rd point, the radius is
shown, while choosing 4th and 5th, the angle is
shown.
The sector is drawn anti-clockwise from 1st to 2nd
angle.
Drawing mode and filling mode are considered.
#
Ellipse (C+2)
Choose center and two points with left button,
cancel with right button.
While choosing 2nd and 3rd point, length and
orientation of the vector from center to point are
shown.
Drawing mode and filling mode are considered.
#
Ellipse (C+1)
Choose center and a point on the surrounding
rectangle with left button, cancel with right
button.
While choosing the 2nd point, the coefficients a
and b are shown.
Drawing mode and filling mode are considered.
#
Ellipse arc/sector
Choose center, a point on the surrounding rectangle
and two angles with left button, cancel with right
button.
While choosing the 2nd point, the coefficients a
and b are shown, while choosing 3rd and 4th, the
angle is shown.
The arc/sector is drawn anti-clockwise from 1st to
2nd angle.
Drawing mode and filling mode (sector) are
considered.
#
Ellipse ring
Choose common center and a point on each
surrounding rectangle with left button, cancel with
right button.
While choosing 2nd and 3rd point, the coefficients
a and b are shown.
The two ellipses should not cross !
Drawing mode and filling mode are considered.
#
Ellipse ring sector
Choose common center, a point on each surrounding
rectangle and two angles with left button, cancel
with right button.
While choosing 2nd and 3rd point, the coefficients
a and b are shown, while choosing 4th and 5th,the
angle is shown.
The two ellipses should not cross !
The sector is drawn anti-clockwise from 1st to 2nd
angle.
Drawing mode and filling mode are considered.
#
Print section
Choose two corners with left button, cancel with
right button.
Horizontal and vertical size are shown.
Printing can be stopped by pressing a button or
ESC.
#
Magnifier
Press left button to show outline. Move this
outline to the section to be magnified and press
left button again, cancel with right button.
The section is displayed enlarged by 8, in the
lower right corner twice in original size (OLD,
CURRENT).
Set point by pressing left button, erase point by
pressing right button.
Sliders can be used as normal, but all changes will
be accepted before scrolling.
ACCEPT exits magnifier accepting all changes,
CANCEL exits restoring current section.
#
Brush
Press left button to show outline representing the
brush.
While pressing left button, an object of chosen
size is inserted, cancel with right button.
Drawing mode and filling pattern are considered.
#
Eraser
Press left button to show outline representing the
eraser.
While pressing left button, a section of chosen
size is erased, cancel with right button.
Drawing color is considered.
#
Free style drawing
While pressing left button, a line will follow the
moves of the mouse.
Drawing mode and line pattern are considered.
#
Airbrush
While pressing left button, the airbrush sprays to
the picture.
Density and size can be changed with AIRBRUSH
PARAMETERS.
Drawing mode is considered.
#
Fill area
Any area bordered in drawing color can be filled
with the filling pattern.
Choose any point within the area with left button.
Be sure that the border is complete, else the whole
picture might be filled.
#
Lines DIN 15
Choose end points of line with left button, cancel
with right button.
Length of line and the angle between the line and
horizontal are shown.
Drawing mode is considered.
#
Arrows DIN 406, straight
Choose end points of line with left button, cancel
with right button.
Length of line and the angle between the line and
horizontal are shown.
Drawing mode is considered.
#
Arrows DIN 406, curved
Choose center, a point on the circle and two angles
with left button, cancel with right button.
While choosing the 2nd point, the radius is shown,
while choosing 3rd and 4th, the angle is shown.
The arrow is drawn anti-clockwise from from 1st to
2nd angle.
Drawing mode is considered.
#
Measure distance DIN 406
Choose end points of distance with left button,
cancel with right button.
The calculated value is shown as a block and can be
inserted by pressing the left button, cancel with
right button.
The value depends on the chosen scale.
The buffer is changed !
#
Measure angle/arc DIN 406
Choose center, a point on the circle and two angles
with left button, cancel with right button.
While choosing the 2nd point, the radius is shown,
while choosing 3rd and 4th, the angle is shown.
The calculated value is shown as a block and can be
inserted by pressing the left button, cancel with
right button.
The buffer is changed !
#
Measure/arrow distance DIN 406
Choose end points of distance with left button,
cancel with right button.
The arrow is drawn (drawing mode is considered),
the calculated value is shown as a block and can be
inserted by pressing the left button, cancel with
right button.
The value depends on the chosen scale.
#
Measure/arrow angle/arc DIN 406
Choose center, a point on the circle and two angles
with left button, cancel with right button.
While choosing the 2nd point, the radius is shown,
while choosing 3rd and 4th, the angle is shown.
The arrow is drawn (drawing mode is considered),
the calculated value is shown as a block and can be
inserted by pressing the left button, cancel with
right button.
The buffer is changed !
#
Mark
Choose end points of reference line with left
button, cancel with right button.
While choosing 2nd point, length of line and the
angle between the line and horizontal are shown.
Choose point to be marked. While choosing this
point, length of line 1st point - 3rd point and
angle between this line and reference line are
shown.
After choosing 3rd point with left button, it is
inverted. Cancel with right button.
#
Drop perpendicular
Choose end points of reference line with left
button, cancel with right button.
While choosing 2nd point, length of line and the
angle between the line and horizontal are shown.
Choose end point of perpendicular with left button,
cancel with right button.
While choosing 3rd point, length of perpendicular
(distance point - reference line) is shown.
Drawing mode and line pattern are considered.
#
Draw angle
Choose end points of reference line with left
button, cancel with right button.
While choosing 2nd point, length of line and the
angle between the line and horizontal are shown.
Choose end point of second line. While choosing
this point, length of line 1st point - 3rd point
and angle between this line and reference line are
shown.
Drawing mode and line pattern are considered.
#
Append circle arc
Choose two points of reference line with left
button, cancel with right button.
2nd point is starting point of the arc !
While choosing 2nd point, length of line and the
angle between the line and horizontal are shown.
Choose end point of arc to be appended.
While choosing this point, the calculated radius is
shown.
Drawing mode is considered.
#
Parallel
Choose two points of reference line with left
button, cancel with right button. 1st point is
starting point of the parallel.
While choosing 2nd point, length of line and the
angle between the line and horizontal are shown.
Choose end point of the parallel. While choosing
this point, the length of the parallel and the
distance to the reference line are shown.
Drawing mode and line pattern are considered.
#
Bézier curve
Choose four points (starting point - two control
points - end point) with left button, cancel with
right button.
While choosing 2nd to 4th point, length of line and
the angle between line and horizontal are shown,
while choosing 4th point, the resulting curve is
shown.
After all points are chosen, a window appears.
Click on or type 1 to 4 to move a point, click on
EXECUTE to accept the curve.
Drawing mode is considered.
#
Text editor
Choose two corners of section to be used by editor
with left button, cancel with right button.
Horizontal and vertical size are shown.
arrow keys - move by character
Home/End - move to borders
PgUp/PgDn - move 4 lines up/down
(num) +/- - line buffer
Insert - buffer text
+Insert - insert line
+Delete - delete line
^Y/Backspace - clear line
^Return/J - end of paragraph on/off
Leave editor by pressing right button, choose text
format by clicking it on. The buffer is changed !
#
Read character
Choose two corners of the section to be the
character with left button, cancel with right
button.
Horizontal and vertical size are shown.
Choose the key, which the character is supposed to
be, by clicking it on or pressing the key.
A character may have 400 x 480 pixels.
#
Read symbol
Choose two corners of the section to be the symbol
with left button, cancel with right button.
Horizontal and vertical size are shown.
A library may contain up to 128 symbols.
#
Insert symbol
Press left button to show symbol select window.
Choose the symbol. It is copied to the buffer and
can be inserted with left button, cancel with right
button.
Drawing mode is considered.
The buffer is changed !
#